Spatial mapping for UGV navigation systems
| dc.date.accessioned | 2019-11-12T10:08:49Z | |
| dc.date.available | 2019-11-12T10:08:49Z | |
| dc.date.issued | 2019-05-01 | |
| dc.description.abstract | This article discusses the problem of spatial mapping for our test UGV using the Kinect device and the UNITY 3D game engine. It describes in detail how to obtain and process spatial data from Kinect with their transmission and transformation at the game engine level. There is also presented an aspect of accuracy and possible pitfalls using Kinect for spatial mapping. | cs |
| dc.format.extent | 6 stran | cs |
| dc.identifier.doi | 10.1109/MILTECHS.2019.8870057 | |
| dc.identifier.uri | https://dspace.tul.cz/handle/15240/154106 | |
| dc.identifier.uri | https://ieeexplore.ieee.org/document/8870057 | |
| dc.language.iso | cs | cs |
| dc.publisher | Institute of Electrical and Electronics Engineers Inc. | |
| dc.relation.ispartof | ICMT 2019 - 7th International Conference on Military Technologies, Proceedings | |
| dc.subject | Game engine | cs |
| dc.subject | Kinect | cs |
| dc.subject | Spatial mapping | cs |
| dc.subject | UGV | cs |
| dc.subject | Unity 3D | cs |
| dc.title | Spatial mapping for UGV navigation systems | cs |
| local.article.number | 8870057 | |
| local.event.edate | 2019-05-31 | |
| local.event.location | Brno; Czech Republic | |
| local.event.sdate | 2019-05-30 | |
| local.event.title | 7th International Conference on Military Technologies, ICMT 2019 |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- Spatial-mapping-for-UGV-navigation-systems2019.pdf
- Size:
- 3.2 MB
- Format:
- Adobe Portable Document Format
- Description:
- článek
License bundle
1 - 1 of 1
Loading...
- Name:
- license.txt
- Size:
- 1.71 KB
- Format:
- Item-specific license agreed upon to submission
- Description: