The BlueGame project: Ad-hoc multilayer mobile game with social dimension

dc.contributor.authorŠpánek, Roman
dc.contributor.authorKovář, Přemysl
dc.contributor.authorPirkl, Pavel
dc.date.accessioned2016-07-08
dc.date.available2016-07-08
dc.date.issued2007
dc.description.abstractThe paper presents the BlueGame project - an ad-hoc multiplayer mobile game based on the Dungeons&Dragons board game. The main idea lies in the adoption of Bluetooth Piconet configuration and direct face to face contact of players in real environments. Copyright 2007 ACM.en
dc.formattext
dc.identifier.doi10.1145/1364654.1364696
dc.identifier.isbn9781595937704
dc.identifier.scopus2-s2.0-56749171343
dc.identifier.urihttps://dspace.tul.cz/handle/15240/16647
dc.language.isoen
dc.relation.ispartofProceedings of 2007 ACM CoNEXT Conference - 3rd International Conference on Emerging Networking EXperiments and Technologies, CoNEXT
dc.sourced-scopus
dc.subjectAd-hoc networken
dc.subjectSocial networken
dc.subjectWireless communicationen
dc.titleThe BlueGame project: Ad-hoc multilayer mobile game with social dimensionen
dc.typeconferenceObject
local.accessopen access
local.departmentInstitute of Computer Science
local.event.edate13.12.2007
local.event.locationNew York, NY
local.event.sdate10.12.2007
local.event.title2007 ACM CoNEXT Conference - 3rd International Conference on Emerging Networking EXperiments and Technologies, CoNEXT
local.facultyFaculty of Mechatronic and Interdisciplinary Studies
local.fulltextyes
local.fulltextyes
local.identifier.codenNew York, NY
local.notenefunguje RIV
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