Methodology of preparation and optimization of 3D data with output for VR and AR
dc.contributor.author | Zdvyhal Milan | cs |
dc.date.accessioned | 2021-01-14T18:09:59Z | |
dc.date.available | 11-40-2021 | en |
dc.date.available | 2021-01-14T18:09:59Z | |
dc.date.issued | 2020 | cs |
dc.date.updated | 13-49-2021 | en |
dc.format.extent | 33 | cs |
dc.identifier.uri | https://dspace.tul.cz/handle/15240/158826 | |
dc.language.iso | cze | cs |
dc.relation.ispartofseries | 0 | cs |
dc.subject | augmented reality | cs |
dc.subject | virtual reality | cs |
dc.subject | polycount | cs |
dc.subject | LOD | cs |
dc.subject | culling | cs |
dc.subject | texture | cs |
dc.subject | draw calls | cs |
dc.title | Methodology of preparation and optimization of 3D data with output for VR and AR | en |
dc.title | Metodika přípravy a optimalizace 3D dat s výstupem pro VR a AR | cs |
local.identifier.publikace | 8153 | |
local.relation.issue | TN01000056/MET | cs |