Browsing by Author "Kryštof, Dan"
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- ItemAplikace pro ztvárnění prostorové scény s využitím OpenGL(Technická Univerzita v Liberci, 2010) Kryštof, Dan; Moučka, MichalThe subject of this bachelor's thesis was to do familiar with the issue of creating graphic application , able to render dynamically changing 3D scene in real-time. For these purposes was necessary to firstly know the interface OpenGL, on which application will be built. The first part of this work is trying to compare and evaluate advantages and disadvantages of two contemporarymost popular API interfaces OpenGL and DirectX. The next part deals only with OpenGL, explains the basic principles, data types and functions. This information is then used as a basis for further development. The result of the program is then implemented application written in C++ and using OpenGL functions.
- ItemInternetová herní aplikace pro více hráčů(Technická Univerzita v Liberci, 2012) Kryštof, Dan; Moučka, MichalThis thesis describes the development of computer games online. The first chapter explains the basic concepts of 3D computer graphics. The next section explains the concept of game engine and provides 2 practical examples of current engines. More Unity3D environment is described and its most commonly used tools. At the end of the work is demonstrated by a practical implementation of the game, game rules, a description of some interesting functionalities and several example scripts.
- ItemInternetová herní aplikace pro více hráčůKryštof, Dan